Hiroshi Ishiguro
(3 articles)
1991
Embodied Intelligence
Intelligence emerging from the physical interaction of an agent with its environment, emphasizing the importance of a body in learning and cognition.
Generality: 786

1995
Affective Computation
Field within AI that focuses on the design of systems and devices capable of recognizing, interpreting, processing, and simulating human emotions.
Generality: 605
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2016
Embodied AI
Integration of AI into physical entities, enabling these systems to interact with the real world through sensory inputs and actions.
Generality: 780