Herbert Simon

(29 articles)
Boolean
1854

Boolean

Based on Boolean algebra, involving binary variables representing true or false, essential for logic operations in AI systems.

Generality: 500

Abductive Reasoning
1878

Abductive Reasoning

Form of logical inference that starts with an observation and seeks the simplest and most likely explanation for it.

Generality: 815

Utility Function
1944

Utility Function

Mathematical tool utilized in AI to model preferences and calculate the best decision based on expected outcomes.

Generality: 830

Optimization Problem
1951

Optimization Problem

Optimization problem in AI which involves finding the best solution from all feasible solutions, given a set of constraints and an objective to achieve or optimize.

Generality: 895

Chunking
1956

Chunking

A concept in cognitive psychology and AI, where information is broken down and grouped into chunks to simplify complex data and optimize memory usage.

Generality: 800

Chunking Strategy
1956

Chunking Strategy

Method of grouping similar pieces of information together to simplify processing and enhance memory performance.

Generality: 755

Adaptive Problem Solving
1956

Adaptive Problem Solving

The capacity of AI systems to modify their approaches to problem-solving based on new data, feedback, or changing environments, enhancing their efficiency and effectiveness over time.

Generality: 790

Search
1960

Search

The process within AI of exploring possible actions or solutions in order to achieve goals or solve problems.

Generality: 890

Classification
1960

Classification

Supervised learning task in ML where the goal is to assign input data to one of several predefined categories.

Generality: 854

Simulation
1960

Simulation

Process of creating a digital model of a real-world or theoretical situation to study the behavior and dynamics of systems.

Generality: 840

Control Logic
1963

Control Logic

Decision-making processes within a system that manage and dictate how various components respond to inputs, aiming to achieve desired outcomes or maintain specific conditions.

Generality: 840

Black Box
1966

Black Box

System or model whose internal workings are not visible or understandable to the user, only the input and output are known.

Generality: 822

Uncertainty Reduction
1975

Uncertainty Reduction

A process in AI by which systems manage and diminish uncertainty in predictions and decisions to improve performance and reliability.

Generality: 830

Forward Chaining
1975

Forward Chaining

An inference method used in AI, particularly in rule-based systems, that derives conclusions by iteratively applying rules to known data until a goal is reached.

Generality: 596

Grounding
1980

Grounding

Process of linking abstract symbols or data representations to real-world meanings or experiences, enabling the system to understand and act based on those symbols in a meaningful way.

Generality: 755

Minimax
1980

Minimax

A decision-making strategy in game theory and AI that aims to minimize the possible losses in worst-case scenarios by maximizing the worst-case outcome.

Generality: 775

Minimax Loss
1982

Minimax Loss

A strategy used in optimization and decision-making problems to minimize the maximum possible loss.

Generality: 500

Probabilistic Inferencing
1985

Probabilistic Inferencing

A technique in AI focused on drawing conclusions based on the probability of different outcomes, given partial or uncertain information.

Generality: 870

Emergence
1986

Emergence

Phenomenon where larger entities, patterns, and regularities arise through interactions among smaller or simpler entities that themselves do not exhibit such properties.

Generality: 750

State Representation
1986

State Representation

The method by which an AI system formulates a concise and informative description of the environment's current situation or context.

Generality: 682

Prediction
1986

Prediction

Process of using data-driven algorithms to forecast future outcomes or trends based on historical data.

Generality: 825

Principle of Rationality
1986

Principle of Rationality

The assumption that an AI agent will act in a way that maximizes its expected utility based on its understanding of the environment.

Generality: 775

AI Effect
1990

AI Effect

Phenomenon where once an AI system can perform a task previously thought to require human intelligence, the task is no longer considered to be a benchmark for intelligence.

Generality: 770

Situated Approach
1996

Situated Approach

Views intelligence as fundamentally embedded in and influenced by the physical and social environments in which it operates.

Generality: 675

Robustness
2015

Robustness

Ability of an algorithm or model to deliver consistent and accurate results under varying operating conditions and input perturbations.

Generality: 885

HITL (Human-in-the-Loop)
2015

HITL
Human-in-the-Loop

Integration of human judgment into AI systems to improve or guide the decision-making process.

Generality: 665

Cooperativity
2016

Cooperativity

How multiple agents or components work together in a system to achieve better performance or solutions than they could individually.

Generality: 800

Shared Awareness
2021

Shared Awareness

Collective understanding and perception of information among multiple agents, both human and machine, in a given environment.

Generality: 500

Self-Correction
2021

Self-Correction

An AI system's ability to recognize and rectify its own mistakes or errors without external intervention.

Generality: 815