Allen Newell
(43 articles)
Chunking
A concept in cognitive psychology and AI, where information is broken down and grouped into chunks to simplify complex data and optimize memory usage.
Generality: 800
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Chunking Strategy
Method of grouping similar pieces of information together to simplify processing and enhance memory performance.
Generality: 755
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Task Environment
Setting or context within which an intelligent agent operates and attempts to achieve its objectives.
Generality: 760
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Adaptive Problem Solving
The capacity of AI systems to modify their approaches to problem-solving based on new data, feedback, or changing environments, enhancing their efficiency and effectiveness over time.
Generality: 790
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Knowledge Representation
Method by which AI systems formalize and utilize the knowledge necessary to solve complex tasks.
Generality: 890
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Symbolic Computing
A paradigm in AI that uses symbolic representations of problems and logic-based reasoning to perform computational tasks and solve complex problems.
Generality: 795
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Human-Level AI
AI systems that can perform any intellectual task with the same proficiency as a human being.
Generality: 945
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Symbolic AI
Also known as Good Old-Fashioned AI (GOFAI), involves the manipulation of symbols to represent problems and compute solutions through rules.
Generality: 830
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AGI
Artificial General Intelligence
Artificial General Intelligence
AI capable of understanding, learning, and applying knowledge across a wide range of tasks, matching or surpassing human intelligence.
Generality: 905
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GPS
General Problem Solver
General Problem Solver
Early AI program designed to simulate human problem-solving processes through a heuristic-based approach.
Generality: 810
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Heuristic Search Techniques
Methods used in AI to find solutions or make decisions more efficiently by using rules of thumb or informed guesses to guide the search process.
Generality: 878
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Autonomous Agents
Systems capable of independent action in dynamic, unpredictable environments to achieve designated objectives.
Generality: 875
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Memory Systems
Mechanisms and structures designed to store, manage, and recall information, enabling machines to learn from past experiences and perform complex tasks.
Generality: 790
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Internal Representation
The way information is structured and stored within an AI system, enabling the system to process, reason, or make decisions.
Generality: 845
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Machine Understanding
Capability of AI systems to interpret and comprehend data, text, images, or situations in a manner akin to human understanding.
Generality: 828
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Agent
System capable of perceiving its environment through sensors and acting upon that environment to achieve specific goals.
Generality: 790
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Control Logic
Decision-making processes within a system that manage and dictate how various components respond to inputs, aiming to achieve desired outcomes or maintain specific conditions.
Generality: 840
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GOFAI
Good Old-Fashioned AI
Good Old-Fashioned AI
Traditional approach to AI that relies on symbolic reasoning, logic, and rule-based systems to simulate intelligent behavior.
Generality: 815
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Silicon-Based Intelligence
Concept of artificial intelligence systems that operate on silicon-based hardware, contrasting with biological, carbon-based forms of intelligence such as humans.
Generality: 777
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Black Box
System or model whose internal workings are not visible or understandable to the user, only the input and output are known.
Generality: 822
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Hierarchical Planning
Approach to solving complex problems by breaking them down into more manageable sub-problems, organizing these into a hierarchy.
Generality: 845
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Admissible Heuristic
A heuristic is considered admissible if it never overestimates the cost of reaching the goal in search algorithms, ensuring an optimal solution.
Generality: 575
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Production System
A framework used in AI for automated problem-solving that consists of a set of rules and data, enabling systematic exploration of possible actions to achieve a goal state.
Generality: 725
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Cognitive Architecture
A theory or model that outlines the underlying structure and mechanisms of the human mind or AI systems, guiding the integration of various cognitive processes.
Generality: 850
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CSPs
Constraint Satisfaction Problems
Constraint Satisfaction Problems
Mathematical problems defined by a set of variables, a domain of values for each variable, and a set of constraints specifying allowable combinations of values.
Generality: 800
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Inference Engine
Software component that applies logical rules to a knowledge base to deduce new information or solve specific problems.
Generality: 675
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Grounding
Process of linking abstract symbols or data representations to real-world meanings or experiences, enabling the system to understand and act based on those symbols in a meaningful way.
Generality: 755
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Dualism
Theory or concept that emphasizes the division between symbolic (classical) AI and sub-symbolic (connectionist) AI.
Generality: 830
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Reasoning System
Software entities designed to emulate human reasoning processes by drawing logical inferences from available data or known facts.
Generality: 775
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Minimax
A decision-making strategy in game theory and AI that aims to minimize the possible losses in worst-case scenarios by maximizing the worst-case outcome.
Generality: 775
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AI Winter
Periods of reduced funding and interest in AI research and development, often due to unmet expectations and lack of significant progress.
Generality: 525
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Commonsense Reasoning
The ability of AI systems to make presumptions about the type of
Generality: 775
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Blackboard System
A problem-solving approach that uses a shared knowledge base or
Generality: 525
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Autonomous Learning
Systems capable of learning and adapting their strategies or knowledge without human intervention, based on their interactions with the environment.
Generality: 870
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AI Effect
Phenomenon where once an AI system can perform a task previously thought to require human intelligence, the task is no longer considered to be a benchmark for intelligence.
Generality: 770
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Narrow AI
Also known as Weak AI, refers to AI systems designed to perform a specific task or a narrow range of tasks with a high level of proficiency.
Generality: 760
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Cognitive Computing
Computer systems that simulate human thought processes to solve complex problems.
Generality: 900
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Autonomous Reasoning
Capacity of AI systems to make independent decisions or draw conclusions based on logic or data without human intervention.
Generality: 850
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Instruction Following Model
AI system designed to execute tasks based on specific commands or instructions provided by users.
Generality: 640
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Shared Awareness
Collective understanding and perception of information among multiple agents, both human and machine, in a given environment.
Generality: 500
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Instruction-Following
Ability to accurately understand and execute tasks based on given directives.
Generality: 725
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Self-Correction
An AI system's ability to recognize and rectify its own mistakes or errors without external intervention.
Generality: 815
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Agentic AI Systems
Advanced AI capable of making decisions and taking actions autonomously to achieve specific goals, embodying characteristics of agency and decision-making usually associated with humans or animals.
Generality: 775