Richard Sutton

(44 articles)
Next Word Prediction
1950

Next Word Prediction

Enables language models to predict the most probable subsequent word in a text sequence using generative AI techniques.

Generality: 780

NLP (Natural Language Processing)
1950

NLP
Natural Language Processing

Field of AI that focuses on the interaction between computers and humans through natural language.

Generality: 931

RL (Reinforcement Learning)
1952

RL
Reinforcement Learning

Type of ML where an agent learns to make decisions by performing actions in an environment to achieve a goal, guided by rewards.

Generality: 890

Motor Learning
1956

Motor Learning

Process by which robots or AI systems acquire, refine, and optimize motor skills through experience and practice.

Generality: 675

Training
1956

Training

Process of teaching a ML model to make accurate predictions or decisions, by adjusting its parameters based on data.

Generality: 940

Task Environment
1956

Task Environment

Setting or context within which an intelligent agent operates and attempts to achieve its objectives.

Generality: 760

Adaptive Problem Solving
1956

Adaptive Problem Solving

The capacity of AI systems to modify their approaches to problem-solving based on new data, feedback, or changing environments, enhancing their efficiency and effectiveness over time.

Generality: 790

NLU (Natural Language Understanding)
1970

NLU
Natural Language Understanding

Subfield of NLP focused on enabling machines to understand and interpret human language in a way that is both meaningful and contextually relevant.

Generality: 894

Bias-Variance Trade-off
1970

Bias-Variance Trade-off

In ML, achieving optimal model performance involves balancing bias and variance to minimize overall error.

Generality: 818

Universal Learning Algorithms
1980

Universal Learning Algorithms

Theoretical frameworks aimed at creating systems capable of learning any task to human-level competency, leveraging principles that could allow for generalization across diverse domains.

Generality: 840

Learnability
1980

Learnability

Capacity of an algorithm or model to effectively learn from data, often measured by how well it can generalize from training data to unseen data.

Generality: 847

Program Induction
1980

Program Induction

A process in AI where computers generate, or 'induce', programs based on provided data and specific output criteria.

Generality: 785

Inductive Bias
1986

Inductive Bias

Assumptions integrated into a learning algorithm to enable it to generalize from specific instances to broader patterns or concepts.

Generality: 827

DNN (Deep Neural Networks)
1986

DNN
Deep Neural Networks

Advanced neural network architectures with multiple layers that enable complex pattern recognition and learning from large amounts of data.

Generality: 916

State Representation
1986

State Representation

The method by which an AI system formulates a concise and informative description of the environment's current situation or context.

Generality: 682

Prediction Error
1986

Prediction Error

The discrepancy between predicted outcomes by an AI model and the actual observed results in a dataset.

Generality: 675

Autonomous Learning
1990

Autonomous Learning

Systems capable of learning and adapting their strategies or knowledge without human intervention, based on their interactions with the environment.

Generality: 870

Artificial Curiosity
1990

Artificial Curiosity

Algorithmic mechanism in AI that motivates the system's behavior to learn inquisitively and explore unfamiliar environments.

Generality: 625

Meta-Learning
1991

Meta-Learning

Learning to learn involves techniques that enable AI models to learn how to adapt quickly to new tasks with minimal data.

Generality: 858

Catastrophic Forgetting
1991

Catastrophic Forgetting

Phenomenon where a neural network forgets previously learned information upon learning new data.

Generality: 686

Policy Learning
1992

Policy Learning

Branch of reinforcement learning where the objective is to find an optimal policy that dictates the best action to take in various states to maximize cumulative reward.

Generality: 790

Wake Sleep
1995

Wake Sleep

Biologically inspired algorithm used within unsupervised learning to train deep belief networks.

Generality: 540

Transfer Learning
1995

Transfer Learning

ML method where a model developed for a task is reused as the starting point for a model on a second task, leveraging the knowledge gained from the first task to improve performance on the second.

Generality: 870

Continuous Learning
1995

Continuous Learning

Systems and models that learn incrementally from a stream of data, updating their knowledge without forgetting previous information.

Generality: 870

One-Shot Learning
2006

One-Shot Learning

ML technique where a model learns information about object categories from a single training example.

Generality: 542

Data Efficient Learning
2012

Data Efficient Learning

ML approach that requires fewer data to train a functional model.

Generality: 791

DRL (Deep Reinforcement Learning)
2013

DRL
Deep Reinforcement Learning

Combines neural networks with a reinforcement learning framework, enabling AI systems to learn optimal actions through trial and error to maximize a cumulative reward.

Generality: 855

Latent Space
2013

Latent Space

Abstract, multi-dimensional representation of data where similar items are mapped close together, commonly used in ML and AI models.

Generality: 805

Sequence Prediction
2014

Sequence Prediction

Involves forecasting the next item(s) in a sequence based on the observed pattern of prior sequences.

Generality: 825

Autoregressive Sequence Generator
2014

Autoregressive Sequence Generator

A predictive model harnessed in AI tasks, particularly involving times series, which leverages its own prior outputs as inputs in subsequent predictions.

Generality: 650

Sequential Models
2014

Sequential Models

Type of data models in AI where the arrangement of data points or events adhere to a specific order for predictive analysis and pattern recognition.

Generality: 815

RLHF (Reinforcement Learning from Human Feedback)
2016

RLHF
Reinforcement Learning from Human Feedback

Technique that combines reinforcement learning (RL) with human feedback to guide the learning process towards desired outcomes.

Generality: 625

Sample Efficiency
2016

Sample Efficiency

Ability of a ML model to achieve high performance with a relatively small number of training samples.

Generality: 815

Expressive Hidden States
2017

Expressive Hidden States

internal representations within a neural network that effectively capture and encode complex patterns and dependencies in the input data.

Generality: 695

Hybrid AI
2017

Hybrid AI

Combines symbolic AI (rule-based systems) and sub-symbolic AI (machine learning) approaches to leverage the strengths of both for more versatile and explainable AI systems.

Generality: 820

Ablation
2017

Ablation

Method where components of a neural network are systematically removed or altered to study their impact on the model's performance.

Generality: 650

Zero-shot Capability
2017

Zero-shot Capability

The ability of AI models to perform tasks or make predictions on new types of data that they have not encountered during training, without needing any example-specific fine-tuning.

Generality: 775

Next Token Prediction
2018

Next Token Prediction

Technique used in language modeling where the model predicts the following token based on the previous ones.

Generality: 735

Continual Pre-Training
2019

Continual Pre-Training

Process of incrementally training a pre-trained ML model on new data or tasks to update its knowledge without forgetting previously learned information.

Generality: 670

Post-Training
2019

Post-Training

Techniques and adjustments applied to neural networks after their initial training phase to enhance performance, efficiency, or adaptability to new data or tasks.

Generality: 650

Scaling Laws
2020

Scaling Laws

Mathematical relationships that describe how the performance of machine learning models, particularly deep learning models, improves as their size, the amount of data, or computational resources increases.

Generality: 835

1-N Systems
2020

1-N Systems

Architectures where one input or controller manages multiple outputs or agents, applicable in fields like neural networks and robotics.

Generality: 790

Instruction Following Model
2021

Instruction Following Model

AI system designed to execute tasks based on specific commands or instructions provided by users.

Generality: 640

Instruction-Following
2021

Instruction-Following

Ability to accurately understand and execute tasks based on given directives.

Generality: 725